I use AI at every stage: research, wireframing, prototyping, iteration. What used to take a week now takes a day. The output is better because I spend less time on the mechanical parts and more on the decisions that actually need a designer's eye.
Most of my work has been for international organizations (UNESCO, UNICEF, GIZ GovStack, Equality Fund, IQTIG). I I also have mobile experience: I took a running app startup, from zero to release. The design problems across those contexts are the same ones that show up across product work: how do you make something complex navigable, how do you build something people return to, where does UX actually move revenue. With a background in animation and 3D, I also bring motion and visual storytelling into digital products to strengthen clarity and engagement.
Today, I focus on projects where clarity, fairness, and usability matter most. I enjoy facilitating workshops, creating functional and visually attractive user interfaces and collaborating with cross-functional teams to create tools that make a real-world impact.